Gwenifer Raymond - Games
If anyone wants to use any of the code in these games, feel free, but please acknowlege this site.

Zombie Dodgeball is a first person shooter style game developed using the Unity engine, and scripted in C#. The aim of the game is to knock down the zombies by throwing dodgeballs, and trying to link up as many zombies hit in a single shot as possible. There are a variety of power-ups availible, including fireballs, super-powered dodgeballs and more.

Herschel Space Blast is an educational top down space shooter, where the players control the European Space Agency's Herschel Observatory. It is written in C++, and uses OpenGL with SDL. The player observes galaxies by shooting the optical images of them as they fly over the screen. When a galaxy is observed it morphs into the Herschel image of the galaxy. Players must also avoid asteroids and collect liquid helium canisters to keep cool.